BehaviorTree
Core Library to create and execute Behavior Trees
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BT::TestNode Class Reference

The TestNode is a Node that can be configure to: More...

#include <test_node.h>

Inheritance diagram for BT::TestNode:
Collaboration diagram for BT::TestNode:

Public Member Functions

 TestNode (const std::string &name, const NodeConfig &config, TestNodeConfig test_config)
 
 TestNode (const std::string &name, const NodeConfig &config, std::shared_ptr< TestNodeConfig > test_config)
 
- Public Member Functions inherited from BT::StatefulActionNode
 StatefulActionNode (const std::string &name, const NodeConfig &config)
 
virtual NodeStatus onStart ()=0
 
virtual NodeStatus onRunning ()=0
 method invoked when the action is already in the RUNNING state.
 
virtual void onHalted ()=0
 
bool isHaltRequested () const
 
- Public Member Functions inherited from BT::ActionNodeBase
 ActionNodeBase (const std::string &name, const NodeConfig &config)
 
 ActionNodeBase (const ActionNodeBase &)=delete
 
ActionNodeBaseoperator= (const ActionNodeBase &)=delete
 
 ActionNodeBase (ActionNodeBase &&)=delete
 
ActionNodeBaseoperator= (ActionNodeBase &&)=delete
 
virtual NodeType type () const override final
 
- Public Member Functions inherited from BT::LeafNode
 LeafNode (const std::string &name, const NodeConfig &config)
 
 LeafNode (const LeafNode &)=delete
 
LeafNodeoperator= (const LeafNode &)=delete
 
 LeafNode (LeafNode &&)=delete
 
LeafNodeoperator= (LeafNode &&)=delete
 
- Public Member Functions inherited from BT::TreeNode
 TreeNode (std::string name, NodeConfig config)
 TreeNode main constructor.
 
 TreeNode (const TreeNode &other)=delete
 
TreeNodeoperator= (const TreeNode &other)=delete
 
 TreeNode (TreeNode &&other) noexcept
 
TreeNodeoperator= (TreeNode &&other) noexcept
 
virtual BT::NodeStatus executeTick ()
 The method that should be used to invoke tick() and setStatus();.
 
void haltNode ()
 
bool isHalted () const
 
NodeStatus status () const
 
const std::string & name () const
 Name of the instance, not the type.
 
BT::NodeStatus waitValidStatus ()
 
virtual NodeType type () const =0
 
StatusChangeSubscriber subscribeToStatusChange (StatusChangeCallback callback)
 subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically.
 
void setPreTickFunction (PreTickCallback callback)
 
void setPostTickFunction (PostTickCallback callback)
 
void setTickMonitorCallback (TickMonitorCallback callback)
 
uint16_t UID () const
 
const std::string & fullPath () const
 
const std::string & registrationName () const
 registrationName is the ID used by BehaviorTreeFactory to create an instance.
 
const NodeConfigconfig () const
 
template<typename T >
Result getInput (const std::string &key, T &destination) const
 
template<typename T >
Expected< TimestampgetInputStamped (const std::string &key, T &destination) const
 getInputStamped is similar to getInput(dey, destination), but it returns also the Timestamp object, that can be used to check if a value was updated and when.
 
template<typename T >
Expected< T > getInput (const std::string &key) const
 
template<typename T >
Expected< StampedValue< T > > getInputStamped (const std::string &key) const
 
template<typename T >
Result setOutput (const std::string &key, const T &value)
 setOutput modifies the content of an Output port
 
AnyPtrLocked getLockedPortContent (const std::string &key)
 getLockedPortContent should be used when:
 
StringView getRawPortValue (const std::string &key) const
 
void emitWakeUpSignal ()
 Notify that the tree should be ticked again()
 
bool requiresWakeUp () const
 

Static Public Member Functions

static PortsList providedPorts ()
 
- Static Public Member Functions inherited from BT::TreeNode
static bool isBlackboardPointer (StringView str, StringView *stripped_pointer=nullptr)
 Check a string and return true if it matches the pattern: {...}.
 
static StringView stripBlackboardPointer (StringView str)
 
static Expected< StringView > getRemappedKey (StringView port_name, StringView remapped_port)
 
template<class DerivedT , typename... ExtraArgs>
static std::unique_ptr< TreeNodeInstantiate (const std::string &name, const NodeConfig &config, ExtraArgs... args)
 

Protected Member Functions

virtual NodeStatus onStart () override
 
virtual NodeStatus onRunning () override
 method invoked when the action is already in the RUNNING state.
 
virtual void onHalted () override
 
NodeStatus onCompleted ()
 
- Protected Member Functions inherited from BT::StatefulActionNode
NodeStatus tick () override final
 Method to be implemented by the user.
 
void halt () override final
 
- Protected Member Functions inherited from BT::TreeNode
NodeConfigconfig ()
 
virtual BT::NodeStatus tick ()=0
 Method to be implemented by the user.
 
void resetStatus ()
 Set the status to IDLE.
 
void setRegistrationID (StringView ID)
 
void setWakeUpInstance (std::shared_ptr< WakeUpSignal > instance)
 
void modifyPortsRemapping (const PortsRemapping &new_remapping)
 
void setStatus (NodeStatus new_status)
 setStatus changes the status of the node. it will throw if you try to change the status to IDLE, because your parent node should do that, not the user!
 
PreScripts & preConditionsScripts ()
 
PostScripts & postConditionsScripts ()
 
template<typename T >
parseString (const std::string &str) const
 

Protected Attributes

std::shared_ptr< TestNodeConfig_config
 
ScriptFunction _success_executor
 
ScriptFunction _failure_executor
 
ScriptFunction _post_executor
 
TimerQueue _timer
 
std::atomic_bool _completed = false
 

Additional Inherited Members

- Public Types inherited from BT::TreeNode
typedef std::shared_ptr< TreeNodePtr
 
using StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus >
 
using StatusChangeSubscriber = StatusChangeSignal::Subscriber
 
using StatusChangeCallback = StatusChangeSignal::CallableFunction
 
using PreTickCallback = std::function< NodeStatus(TreeNode &)>
 
using PostTickCallback = std::function< NodeStatus(TreeNode &, NodeStatus)>
 
using TickMonitorCallback = std::function< void(TreeNode &, NodeStatus, std::chrono::microseconds)>
 
- Protected Types inherited from BT::TreeNode
using PreScripts = std::array< ScriptFunction, size_t(PreCond::COUNT_)>
 
using PostScripts = std::array< ScriptFunction, size_t(PostCond::COUNT_)>
 

Detailed Description

The TestNode is a Node that can be configure to:

  1. Return a specific status (SUCCESS / FAILURE)
  2. Execute a post condition script (unless halted)
  3. Either complete immediately (synchronous action), or after a given period of time (asynchronous action)

This behavior is changed by the parameters passed with TestNodeConfig.

This particular node is created by the factory when TestNodeConfig is added as a substitution rule:

auto test_config = std::make_shared<TestNodeConfig>(); // change fields of test_config factory.addSubstitutionRule(pattern, test_config);

See tutorial 15 for more details.

Member Function Documentation

◆ onHalted()

virtual void BT::TestNode::onHalted ( )
overrideprotectedvirtual

when the method halt() is called and the action is RUNNING, this method is invoked. This is a convenient place todo a cleanup, if needed.

Implements BT::StatefulActionNode.

◆ onRunning()

virtual NodeStatus BT::TestNode::onRunning ( )
overrideprotectedvirtual

method invoked when the action is already in the RUNNING state.

Implements BT::StatefulActionNode.

◆ onStart()

virtual NodeStatus BT::TestNode::onStart ( )
overrideprotectedvirtual

Method called once, when transitioning from the state IDLE. If it returns RUNNING, this becomes an asynchronous node.

Implements BT::StatefulActionNode.


The documentation for this class was generated from the following file: