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BehaviorTree
Core Library to create and execute Behavior Trees
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The PreconditionNode evaluates a script condition before ticking its child. More...
#include <script_precondition.h>


Public Member Functions | |
| PreconditionNode (const std::string &name, const NodeConfig &config) | |
| PreconditionNode (const PreconditionNode &)=delete | |
| PreconditionNode & | operator= (const PreconditionNode &)=delete |
| PreconditionNode (PreconditionNode &&)=delete | |
| PreconditionNode & | operator= (PreconditionNode &&)=delete |
Public Member Functions inherited from BT::DecoratorNode | |
| DecoratorNode (const std::string &name, const NodeConfig &config) | |
| DecoratorNode (const DecoratorNode &)=delete | |
| DecoratorNode & | operator= (const DecoratorNode &)=delete |
| DecoratorNode (DecoratorNode &&)=delete | |
| DecoratorNode & | operator= (DecoratorNode &&)=delete |
| void | setChild (TreeNode *child) |
| const TreeNode * | child () const |
| TreeNode * | child () |
| virtual void | halt () override |
| The method used to interrupt the execution of this node. | |
| void | haltChild () |
| Same as resetChild() | |
| virtual NodeType | type () const override |
| NodeStatus | executeTick () override |
| The method that should be used to invoke tick() and setStatus();. | |
| void | resetChild () |
Public Member Functions inherited from BT::TreeNode | |
| TreeNode (std::string name, NodeConfig config) | |
| TreeNode main constructor. | |
| TreeNode (const TreeNode &other)=delete | |
| TreeNode & | operator= (const TreeNode &other)=delete |
| TreeNode (TreeNode &&other) noexcept | |
| TreeNode & | operator= (TreeNode &&other) noexcept |
| virtual BT::NodeStatus | executeTick () |
| The method that should be used to invoke tick() and setStatus();. | |
| void | haltNode () |
| bool | isHalted () const |
| NodeStatus | status () const |
| const std::string & | name () const |
| Name of the instance, not the type. | |
| BT::NodeStatus | waitValidStatus () |
| virtual NodeType | type () const =0 |
| StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
| subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. | |
| void | setPreTickFunction (PreTickCallback callback) |
| void | setPostTickFunction (PostTickCallback callback) |
| void | setTickMonitorCallback (TickMonitorCallback callback) |
| uint16_t | UID () const |
| const std::string & | fullPath () const |
| const std::string & | registrationName () const |
| registrationName is the ID used by BehaviorTreeFactory to create an instance. | |
| const NodeConfig & | config () const |
| template<typename T > | |
| Result | getInput (const std::string &key, T &destination) const |
| template<typename T > | |
| Expected< Timestamp > | getInputStamped (const std::string &key, T &destination) const |
| getInputStamped is similar to getInput(dey, destination), but it returns also the Timestamp object, that can be used to check if a value was updated and when. | |
| template<typename T > | |
| Expected< T > | getInput (const std::string &key) const |
| template<typename T > | |
| Expected< StampedValue< T > > | getInputStamped (const std::string &key) const |
| template<typename T > | |
| Result | setOutput (const std::string &key, const T &value) |
| setOutput modifies the content of an Output port | |
| AnyPtrLocked | getLockedPortContent (const std::string &key) |
| getLockedPortContent should be used when: | |
| StringView | getRawPortValue (const std::string &key) const |
| void | emitWakeUpSignal () |
| Notify that the tree should be ticked again() | |
| bool | requiresWakeUp () const |
Static Public Member Functions | |
| static PortsList | providedPorts () |
Static Public Member Functions inherited from BT::TreeNode | |
| static bool | isBlackboardPointer (StringView str, StringView *stripped_pointer=nullptr) |
| Check a string and return true if it matches the pattern: {...}. | |
| static StringView | stripBlackboardPointer (StringView str) |
| static Expected< StringView > | getRemappedKey (StringView port_name, StringView remapped_port) |
| template<class DerivedT , typename... ExtraArgs> | |
| static std::unique_ptr< TreeNode > | Instantiate (const std::string &name, const NodeConfig &config, ExtraArgs... args) |
Additional Inherited Members | |
Public Types inherited from BT::TreeNode | |
| typedef std::shared_ptr< TreeNode > | Ptr |
| using | StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus > |
| using | StatusChangeSubscriber = StatusChangeSignal::Subscriber |
| using | StatusChangeCallback = StatusChangeSignal::CallableFunction |
| using | PreTickCallback = std::function< NodeStatus(TreeNode &)> |
| using | PostTickCallback = std::function< NodeStatus(TreeNode &, NodeStatus)> |
| using | TickMonitorCallback = std::function< void(TreeNode &, NodeStatus, std::chrono::microseconds)> |
Protected Types inherited from BT::TreeNode | |
| using | PreScripts = std::array< ScriptFunction, size_t(PreCond::COUNT_)> |
| using | PostScripts = std::array< ScriptFunction, size_t(PostCond::COUNT_)> |
Protected Member Functions inherited from BT::TreeNode | |
| NodeConfig & | config () |
| virtual BT::NodeStatus | tick ()=0 |
| Method to be implemented by the user. | |
| void | resetStatus () |
| Set the status to IDLE. | |
| void | setRegistrationID (StringView ID) |
| void | setWakeUpInstance (std::shared_ptr< WakeUpSignal > instance) |
| void | modifyPortsRemapping (const PortsRemapping &new_remapping) |
| void | setStatus (NodeStatus new_status) |
| setStatus changes the status of the node. it will throw if you try to change the status to IDLE, because your parent node should do that, not the user! | |
| PreScripts & | preConditionsScripts () |
| PostScripts & | postConditionsScripts () |
| template<typename T > | |
| T | parseString (const std::string &str) const |
Protected Attributes inherited from BT::DecoratorNode | |
| TreeNode * | child_node_ |
The PreconditionNode evaluates a script condition before ticking its child.
If the script in the "if" port returns true, the child is ticked. If the script returns false, the node returns the status specified in the "else" port (FAILURE by default).
Once the child starts (returns RUNNING), subsequent ticks will continue executing the child without re-evaluating the precondition until completion.
Example usage:
<Precondition if="A > B && color != BLUE" else="FAILURE"> <SomeAction> </Precondition>