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15#include "behaviortree_cpp/action_node.h"
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25 AlwaysFailureNode(
const std::string& name) :
SyncActionNode(name, {})
27 setRegistrationID(
"AlwaysFailure");
Definition: always_failure_node.h:23
The SyncActionNode is an ActionNode that explicitly prevents the status RUNNING and doesn't require a...
Definition: action_node.h:57
Definition: action_node.h:24
NodeStatus
Definition: basic_types.h:34