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16#include "behaviortree_cpp/decorator_node.h"
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28 InverterNode(
const std::string& name);
30 ~InverterNode()
override =
default;
The DecoratorNode is the base class for nodes that have exactly one child.
Definition: decorator_node.h:19
The InverterNode returns SUCCESS if child fails of FAILURE is child succeeds. RUNNING status is propa...
Definition: inverter_node.h:26
Definition: action_node.h:24
NodeStatus
Definition: basic_types.h:34